#include "custom.model.inc.h"

const GeoLayout bubbly_tree_geo[]= {
	GEO_CULLING_RADIUS(800),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(4, DL_bubbly_tree_geo_0x302fee8),
	GEO_CLOSE_NODE(),
	GEO_END(),
};

#include "custom.model.inc.h"

const GeoLayout spiky_tree_geo[]= {
	GEO_CULLING_RADIUS(800),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(4, DL_spiky_tree_geo_0x3030fa0),
	GEO_CLOSE_NODE(),
	GEO_END(),
};

#include "custom.model.inc.h"

const GeoLayout snow_tree_geo[]= {
	GEO_CULLING_RADIUS(800),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(4, DL_snow_tree_geo_0x3032088),
	GEO_CLOSE_NODE(),
	GEO_END(),
};

#include "custom.model.inc.h"

const GeoLayout palm_tree_geo[]= {
	GEO_CULLING_RADIUS(800),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(4, DL_palm_tree_geo_0x3033258),
	GEO_CLOSE_NODE(),
	GEO_END(),
};