#include "custom.model.inc.h"

const GeoLayout treasure_chest_base_geo[]= {
	GEO_NODE_START(),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(1, DL_treasure_chest_base_geo_0x6016f90),
	GEO_CLOSE_NODE(),
	GEO_END(),
};

#include "custom.model.inc.h"

const GeoLayout treasure_chest_lid_geo[]= {
	GEO_NODE_START(),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(1, DL_treasure_chest_lid_geo_0x60178c0),
	GEO_CLOSE_NODE(),
	GEO_END(),
};