#ifndef BOB_HEADER_H
#define BOB_HEADER_H
#include "types.h"
#include "game/moving_texture.h"
extern const GeoLayout Geo_bob_1_0x12d8480[];
extern Gfx DL_bob_1_0xe040130[];
extern Gfx DL_bob_1_0xe04cb70[];
extern Gfx DL_bob_1_0xe04d3b8[];
extern Gfx DL_bob_1_0xe04ea00[];
extern const Collision col_bob_1_0xe04eae0[];
extern struct MovtexQuadCollection bob_1_Movtex_0[];
extern struct MovtexQuadCollection bob_1_Movtex_1[];
extern struct MovtexQuadCollection bob_1_Movtex_2[];
extern const LevelScript level_bob_custom_entry[];
extern const LevelScript local_area_bob_1_[];
extern const LevelScript local_objects_bob_1_[];
extern const LevelScript local_warps_bob_1_[];
extern const LevelScript level_bob_entry[];
extern const GeoLayout bob_geo_000440[];
extern const GeoLayout bob_geo_000458[];
extern const GeoLayout bob_geo_000470[];
extern const GeoLayout bob_geo_000488[];
extern const Gfx bob_seg7_dl_07004390[];
extern const Gfx bob_seg7_dl_07009D80[];
extern const Gfx bob_seg7_dl_0700A470[];
extern const Gfx bob_seg7_dl_0700A920[];
extern const Gfx bob_seg7_dl_0700DD18[];
extern const Gfx bob_seg7_dl_0700E338[];
extern const Gfx bob_seg7_dl_0700E458[];
extern const Gfx bob_seg7_dl_0700E768[];
extern const Gfx bob_seg7_dl_0700E8A0[];
extern const Collision bob_seg7_collision_level[];
extern const MacroObject bob_seg7_macro_objs[];
extern const Collision bob_seg7_collision_chain_chomp_gate[];
extern const Collision bob_seg7_collision_bridge[];
extern const Collision bob_seg7_collision_gate[];
extern const Trajectory bob_seg7_metal_ball_path0[];
extern const Trajectory bob_seg7_metal_ball_path1[];
extern const Trajectory bob_seg7_trajectory_koopa[];
extern const LevelScript level_bob_entry[];
#endif