#include "custom.model.inc.h"

const GeoLayout sushi_geo[]= {
	GEO_CULLING_RADIUS(800),
	GEO_OPEN_NODE(),
		GEO_SCALE(0, 16384),
		GEO_OPEN_NODE(),
			GEO_ANIMATED_PART(1, 0, 0, 0, 0),
			GEO_OPEN_NODE(),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_sushi_geo_0x500a768),
				GEO_OPEN_NODE(),
					GEO_ASM(0,  geo_update_body_rot_from_parent),
				GEO_CLOSE_NODE(),
				GEO_OPEN_NODE(),
					GEO_ANIMATED_PART(1, 201, 0, 0, DL_sushi_geo_0x5009dd0),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(1, 415, 0, 0, DL_sushi_geo_0x500a008),
						GEO_OPEN_NODE(),
							GEO_ANIMATED_PART(1, 486, 0, 0, DL_sushi_geo_0x500a160),
						GEO_CLOSE_NODE(),
					GEO_CLOSE_NODE(),
				GEO_CLOSE_NODE(),
				GEO_ANIMATED_PART(4, 0, 0, 0, DL_sushi_geo_0x500a990),
				GEO_ANIMATED_PART(4, 0, 0, 0, DL_sushi_geo_0x500a8a8),
			GEO_CLOSE_NODE(),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};