#include "custom.model.inc.h"

const GeoLayout white_particle_geo[]= {
	GEO_SHADOW(1, 180, 50),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(4, DL_white_particle_geo_0x302c8a0),
	GEO_CLOSE_NODE(),
	GEO_END(),
};