#include "custom.model.inc.h"

const GeoLayout spiny_ball_geo[]= {
	GEO_SHADOW(1, 150, 100),
	GEO_OPEN_NODE(),
		GEO_SCALE(0, 16384),
		GEO_OPEN_NODE(),
			GEO_ANIMATED_PART(1, 65518, 65502, 10, DL_spiny_ball_geo_0x5015368),
			GEO_OPEN_NODE(),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x5015330),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x50152f8),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x50152c0),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x5015288),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x5015250),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x5015218),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x50151e0),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_spiny_ball_geo_0x50151a8),
			GEO_CLOSE_NODE(),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};