#include "custom.model.inc.h"

const GeoLayout haunted_cage_geo[]= {
	GEO_CULLING_RADIUS(300),
	GEO_OPEN_NODE(),
		GEO_SHADOW(0, 150, 100),
		GEO_OPEN_NODE(),
			GEO_DISPLAY_LIST(1, DL_haunted_cage_geo_0x500f7d8),
			GEO_DISPLAY_LIST(1, DL_haunted_cage_geo_0x500fc28),
			GEO_DISPLAY_LIST(4, DL_haunted_cage_geo_0x5010100),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};