#include "custom.model.inc.h"

const GeoLayout Geo_bob_1_0x12d8480[]= {
GEO_NODE_SCREEN_AREA(10, 160, 120, 160, 120),
GEO_OPEN_NODE(),
GEO_ZBUFFER(0),
GEO_OPEN_NODE(),
GEO_NODE_ORTHO(100),
GEO_OPEN_NODE(),
GEO_BACKGROUND(0, geo_skybox_main),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ZBUFFER(1),
GEO_OPEN_NODE(),
GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 30000, geo_camera_fov),
GEO_OPEN_NODE(),
GEO_CAMERA(14, 0, 2000, 6000, 3072, 0, 60928,  geo_camera_main),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(1, DL_bob_1_0xe040130),
GEO_DISPLAY_LIST(4, DL_bob_1_0xe04cb70),
GEO_DISPLAY_LIST(3, DL_bob_1_0xe04d3b8),
GEO_DISPLAY_LIST(6, DL_bob_1_0xe04ea00),
GEO_RENDER_OBJ(),
GEO_ASM(0,  geo_envfx_main),
GEO_ASM(20480,  geo_movtex_draw_water_regions),
GEO_ASM(20481,  geo_movtex_draw_water_regions),
GEO_ASM(20482,  geo_movtex_draw_water_regions),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ZBUFFER(0),
GEO_OPEN_NODE(),
GEO_ASM(0,  geo_cannon_circle_base),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
