#include "custom.model.inc.h"

const GeoLayout cartoon_star_geo[]= {
	GEO_CULLING_RADIUS(300),
	GEO_OPEN_NODE(),
		GEO_SWITCH_CASE(5,  geo_switch_anim_state),
		GEO_OPEN_NODE(),
			GEO_DISPLAY_LIST(1, DL_cartoon_star_geo_0x302c298),
			GEO_DISPLAY_LIST(1, DL_cartoon_star_geo_0x302c2b8),
			GEO_DISPLAY_LIST(1, DL_cartoon_star_geo_0x302c2d8),
			GEO_DISPLAY_LIST(1, DL_cartoon_star_geo_0x302c2f8),
			GEO_DISPLAY_LIST(1, DL_cartoon_star_geo_0x302c318),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};