#include "custom.model.inc.h"

const GeoLayout unk_DL_06003874[]= {
	GEO_SHADOW(1, 200, 210),
	GEO_OPEN_NODE(),
		GEO_SCALE(0, 58982),
		GEO_OPEN_NODE(),
			GEO_ANIMATED_PART(1, 0, 0, 0, 0),
			GEO_OPEN_NODE(),
				GEO_ANIMATED_PART(1, 0, 0, 0, 0),
				GEO_OPEN_NODE(),
					GEO_ANIMATED_PART(1, 0, 0, 75, 0),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(1, 0, 0, 0, 0),
						GEO_OPEN_NODE(),
							GEO_ANIMATED_PART(1, 146, 0, 0, 0),
							GEO_OPEN_NODE(),
								GEO_ANIMATED_PART(1, 0, 0, 0, DL_unk_DL_06003874_0x6002b30),
							GEO_CLOSE_NODE(),
						GEO_CLOSE_NODE(),
					GEO_CLOSE_NODE(),
					GEO_ANIMATED_PART(1, 0, 0, 65461, 0),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(1, 0, 0, 0, 0),
						GEO_OPEN_NODE(),
							GEO_ANIMATED_PART(1, 146, 0, 0, 0),
							GEO_OPEN_NODE(),
								GEO_ANIMATED_PART(1, 0, 0, 0, DL_unk_DL_06003874_0x6002bc8),
							GEO_CLOSE_NODE(),
						GEO_CLOSE_NODE(),
					GEO_CLOSE_NODE(),
					GEO_ANIMATED_PART(1, 0, 0, 0, 0),
					GEO_OPEN_NODE(),
						GEO_BILLBOARD_WITH_PARAMS(0, 0, 0, 0),
						GEO_OPEN_NODE(),
							GEO_DISPLAY_LIST(4, DL_unk_DL_06003874_0x6002ef0),
						GEO_CLOSE_NODE(),
					GEO_CLOSE_NODE(),
					GEO_ANIMATED_PART(1, 0, 0, 0, DL_unk_DL_06003874_0x6002c60),
					GEO_ANIMATED_PART(4, 0, 0, 0, DL_unk_DL_06003874_0x6003010),
				GEO_CLOSE_NODE(),
			GEO_CLOSE_NODE(),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};