ALIGNED8 u8 ddd_1__texture_0E000018[] = {
#include "levels/ddd/ddd_1_0xe000018_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E000820[] = {
#include "levels/ddd/ddd_1_0xe000820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E001820[] = {
#include "levels/ddd/ddd_1_0xe001820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E002820[] = {
#include "levels/ddd/ddd_1_0xe002820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E003020[] = {
#include "levels/ddd/ddd_1_0xe003020_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E003820[] = {
#include "levels/ddd/ddd_1_0xe003820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E004820[] = {
#include "levels/ddd/ddd_1_0xe004820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E005020[] = {
#include "levels/ddd/ddd_1_0xe005020_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E005820[] = {
#include "levels/ddd/ddd_1_0xe005820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E006020[] = {
#include "levels/ddd/ddd_1_0xe006020_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E006820[] = {
#include "levels/ddd/ddd_1_0xe006820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E007020[] = {
#include "levels/ddd/ddd_1_0xe007020_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E007820[] = {
#include "levels/ddd/ddd_1_0xe007820_custom.rgba16.inc.c"
};
ALIGNED8 u8 ddd_1__texture_0E008020[] = {
#include "levels/ddd/ddd_1_0xe008020_custom.rgba16.inc.c"
};
