ALIGNED8 u8 sushi_geo__texture_05008ED0[] = {
#include "actors/sushi/sushi_geo_0x5008ed0_custom.rgba16.inc.c"
};
ALIGNED8 u8 sushi_geo__texture_05009AD0[] = {
#include "actors/sushi/sushi_geo_0x5009ad0_custom.rgba16.inc.c"
};
ALIGNED8 u8 sushi_geo__texture_050096D0[] = {
#include "actors/sushi/sushi_geo_0x50096d0_custom.rgba16.inc.c"
};
