#include "custom.model.inc.h"

const GeoLayout fish_geo[]= {
	GEO_SCALE(0, 16384),
	GEO_OPEN_NODE(),
		GEO_ANIMATED_PART(1, 65520, 0, 0, 0),
		GEO_OPEN_NODE(),
			GEO_ANIMATED_PART(1, 0, 0, 0, DL_fish_geo_0x301bfb8),
			GEO_OPEN_NODE(),
				GEO_ANIMATED_PART(1, 97, 0, 0, DL_fish_geo_0x301c150),
			GEO_CLOSE_NODE(),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};