#include "custom.model.inc.h"

const GeoLayout bowser_flames_geo[]= {
	GEO_NODE_START(),
	GEO_OPEN_NODE(),
		GEO_SWITCH_CASE(14,  geo_switch_anim_state),
		GEO_OPEN_NODE(),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c108),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c1a8),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c248),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c2e8),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c388),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c428),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c4c8),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c568),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c608),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c6a8),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c748),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c7e8),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c888),
			GEO_DISPLAY_LIST(5, DL_bowser_flames_geo_0x601c928),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
	GEO_END(),
};