#include "custom.model.inc.h"

const GeoLayout metallic_ball_geo[]= {
	GEO_SHADOW(1, 150, 60),
	GEO_OPEN_NODE(),
		GEO_DISPLAY_LIST(4, DL_metallic_ball_geo_0x60212e8),
	GEO_CLOSE_NODE(),
	GEO_END(),
};