#include "custom.model.inc.h"

const GeoLayout haunted_chair_geo[]= {
	GEO_SHADOW(1, 150, 100),
	GEO_OPEN_NODE(),
		GEO_SCALE(0, 16384),
		GEO_OPEN_NODE(),
			GEO_ANIMATED_PART(1, 0, 0, 0, 0),
			GEO_OPEN_NODE(),
				GEO_ANIMATED_PART(1, 0, 0, 0, DL_haunted_chair_geo_0x5005190),
				GEO_OPEN_NODE(),
					GEO_ANIMATED_PART(1, 65529, 65527, 0, 0),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(1, 0, 0, 0, DL_haunted_chair_geo_0x5005680),
					GEO_CLOSE_NODE(),
					GEO_ANIMATED_PART(1, 156, 65527, 0, 0),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(1, 0, 0, 0, DL_haunted_chair_geo_0x5005408),
					GEO_CLOSE_NODE(),
					GEO_ANIMATED_PART(1, 65533, 17, 0, 0),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(1, 0, 0, 0, DL_haunted_chair_geo_0x5004ee8),
					GEO_CLOSE_NODE(),
				GEO_CLOSE_NODE(),
			GEO_CLOSE_NODE(),
		GEO_CLOSE_NODE(),
	GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};